C SPECIFICATION
void GLAPIENTRY glCopyTexSubImage1D( GLenum target,
GLint leve )
PARAMETERS
target Specifies the target texture. Must be GL_TEXTURE_1D.
leve Specifies the level-of-detail number. Level 0 is the base
image level. Level n is the nth mipmap reduction image.
_param3 Specifies the texel offset within the texture array.
_param4, _param5
Specify the window coordinates of the left corner of the row of
pixels to be copied.
_param6 Specifies the width of the texture subimage.
DESCRIPTION
glCopyTexSubImage1D replaces a portion of a one-dimensional texture
image with pixels from the current GL_READ_BUFFER (rather than from
main memory, as is the case for glTexSubImage1D).
The screen-aligned pixel row with left corner at (_param4, _param5),
and with length _param6 replaces the portion of the texture array with
x indices _param3 through _eqnparam3+_eqnparam6-1, inclusive. The des-
tination in the texture array may not include any texels outside the
texture array as it was originally specified.
The pixels in the row are processed exactly as if glCopyPixels had been
called, but the process stops just before final conversion. At this
point all pixel component values are clamped to the range [0, 1] and
then converted to the texture's internal format for storage in the
texel array.
It is not an error to specify a subtexture with zero width, but such a
specification has no effect. If any of the pixels within the specified
row of the current GL_READ_BUFFER are outside the read window associ-
ated with the current rendering context, then the values obtained for
those pixels are undefined.
No change is made to the internalformat, width, or border parameters of
the specified texture array or to texel values outside the specified
subregion.
NOTES
glCopyTexSubImage1D is available only if the GL version is 1.1 or
greater.
Texturing has no effect in color index mode.
GL_INVALID_VALUE is generated if leve is less than 0.
GL_INVALID_VALUE may be generated if leve>log2 max, where max is the
returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if _param5<-b or if _param6<-b, where b
is the border width of the texture array.
GL_INVALID_VALUE is generated if _eqnparam3<-b, or (_eqnparam3+_eqn-
param6)>(w-b), where w is the GL_TEXTURE_WIDTH, and b is the
GL_TEXTURE_BORDER of the texture image being modified. Note that w
includes twice the border width.
ASSOCIATED GETS
glGetTexImage
glIsEnabled with argument GL_TEXTURE_1D
SEE ALSO
glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage2D,
glCopyTexSubImage3D, glPixelStore, glPixelTransfer, glReadBuffer,
glTexEnv, glTexGen, glTexImage1D, glTexImage2D, glTexImage3D,
glTexParameter, glTexSubImage1D, glTexSubImage2D, glTexSubImage3D
GLCOPYTEXSUBIMAGE1D(3G)
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