C SPECIFICATION

       GLint GLAPIENTRY gluBuild1DMipmaps( GLenum target,
                                           GLint internalFormat,
                                           GLsizei width,
                                           GLenum format,
                                           GLenum type,
                                           const void *data )



PARAMETERS

       target          Specifies the target texture.  Must be GL_TEXTURE_1D.

       internalFormat  Requests  the  internal  storage  format of the texture
                       image.  Must be 1, 2, 3, 4, or  one  of  the  following
                       symbolic  constants:  GL_ALPHA,  GL_ALPHA4,  GL_ALPHA8,
                       GL_ALPHA12,  GL_ALPHA16,  GL_LUMINANCE,  GL_LUMINANCE4,
                       GL_LUMINANCE8,      GL_LUMINANCE12,     GL_LUMINANCE16,
                       GL_LUMINANCE_ALPHA,               GL_LUMINANCE4_ALPHA4,
                       GL_LUMINANCE6_ALPHA2,             GL_LUMINANCE8_ALPHA8,
                       GL_LUMINANCE12_ALPHA4,          GL_LUMINANCE12_ALPHA12,
                       GL_LUMINANCE16_ALPHA16,   GL_INTENSITY,  GL_INTENSITY4,
                       GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16,  GL_RGB,
                       GL_R3_G3_B2,   GL_RGB4,   GL_RGB5,  GL_RGB8,  GL_RGB10,
                       GL_RGB12,  GL_RGB16,   GL_RGBA,   GL_RGBA2,   GL_RGBA4,
                       GL_RGB5_A1,   GL_RGBA8,   GL_RGB10_A2,   GL_RGBA12,  or
                       GL_RGBA16.

       width           Specifies the width, in pixels, of the texture image.

       format          Specifies the format of the pixel data.  Must be one of
                       GL_COLOR_INDEX,  GL_DEPTH_COMPONENT,  GL_RED, GL_GREEN,
                       GL_BLUE, GL_ALPHA, GL_RGB,  GL_RGBA,  GL_BGR,  GL_BGRA,
                       GL_LUMINANCE, GL_LUMINANCE_ALPHA.

       type            Specifies  the  data  type  for  data.   Must be one of
                       GL_UNSIGNED_BYTE,          GL_BYTE,          GL_BITMAP,
                       GL_UNSIGNED_SHORT,  GL_SHORT,  GL_UNSIGNED_INT, GL_INT,
                       GL_FLOAT,                       GL_UNSIGNED_BYTE_3_3_2,
                       GL_UNSIGNED_BYTE_2_3_3_REV,    GL_UNSIGNED_SHORT_5_6_5,
                       GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
                       GL_UNSIGNED_SHORT_4_4_4_4_REV,
                       GL_UNSIGNED_SHORT_5_5_5_1,
                       GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
                       GL_UNSIGNED_INT_8_8_8_8_REV,
                       GL_UNSIGNED_INT_10_10_10_2,                          or
                       GL_UNSIGNED_INT_2_10_10_10_REV.

       data            Specifies a pointer to the image data in memory.


DESCRIPTION

       gluBuild1DMipmaps builds a series of prefiltered  one-dimensional  tex-
       implementation can fit the requested texture. If not, width is continu-
       ally halved until it fits.

       Next, a series of mipmap levels is built by decimating a copy  of  data
       in  half  until  size  1x1 is reached. At each level, each texel in the
       halved mipmap level is an average of the corresponding  two  texels  in
       the larger mipmap level.

       glTexImage1D is called to load each of these mipmap levels.  Level 0 is
       a copy of data.  The highest level is  log2(width).   For  example,  if
       width  is  64  and the implementation can store a texture of this size,
       the following mipmap levels are built: 64x1, 32x1, 16x1, 8x1, 4x1,  2x1
       and 1x1. These correspond to levels 0 through 6, respectively.

       See the glTexImage1D reference page for a description of the acceptable
       values for the type parameter. See the glDrawPixels reference page  for
       a description of the acceptable values for the data parameter.


NOTES

       Note  that  there  is no direct way of querying the maximum level. This
       can be derived indirectly via glGetTexLevelParameter. First, query  for
       the  width  actually  used  at level 0.  (The width may not be equal to
       width since proxy textures might have scaled it to fit the  implementa-
       tion.)   Then  the  maximum  level  can  be  derived  from  the formula
       log2(width).

       Formats  GL_BGR,  and  GL_BGRA,   and   types   GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,                    GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,                 GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,               GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,                 GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,       GL_UNSIGNED_INT_10_10_10_2,      and
       GL_UNSIGNED_INT_2_10_10_10_REV are only available if the GL version  is
       1.2 or greater, and if the GLU version is 1.3 or greater.


ERRORS

       GLU_INVALID_VALUE is returned if width is < 1.

       GLU_INVALID_ENUM is returned if format or type are not legal.

       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_BYTE_3_3_2 or
       GL_UNSIGNED_BYTE_2_3_3_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_6_5 or
       GL_UNSIGNED_SHORT_5_6_5_REV and format is not GL_RGB.

       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_SHORT_4_4_4_4
       or GL_UNSIGNED_SHORT_4_4_4_4_REV and  format  is  neither  GL_RGBA  nor
       GL_BGRA.

       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_SHORT_5_5_5_1
       or GL_UNSIGNED_SHORT_1_5_5_5_REV and  format  is  neither  GL_RGBA  nor



                                                         GLUBUILD1DMIPMAPS(3G)

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