C SPECIFICATION

       GLint GLAPIENTRY gluBuild2DMipmapLevels( GLenum target,
                                                GLint internalFormat,
                                                GLsizei width,
                                                GLsizei height,
                                                GLenum format,
                                                GLenum type,
                                                GLint level,
                                                GLint base,
                                                GLint max,
                                                const void *data )



PARAMETERS

       target          Specifies the target texture.  Must be GL_TEXTURE_2D.

       internalFormat  Requests the internal storage  format  of  the  texture
                       image.   Must  be  1,  2, 3, 4, or one of the following
                       symbolic  constants:  GL_ALPHA,  GL_ALPHA4,  GL_ALPHA8,
                       GL_ALPHA12,  GL_ALPHA16,  GL_LUMINANCE,  GL_LUMINANCE4,
                       GL_LUMINANCE8,     GL_LUMINANCE12,      GL_LUMINANCE16,
                       GL_LUMINANCE_ALPHA,               GL_LUMINANCE4_ALPHA4,
                       GL_LUMINANCE6_ALPHA2,             GL_LUMINANCE8_ALPHA8,
                       GL_LUMINANCE12_ALPHA4,          GL_LUMINANCE12_ALPHA12,
                       GL_LUMINANCE16_ALPHA16,  GL_INTENSITY,   GL_INTENSITY4,
                       GL_INTENSITY8,  GL_INTENSITY12, GL_INTENSITY16, GL_RGB,
                       GL_R3_G3_B2,  GL_RGB4,  GL_RGB5,   GL_RGB8,   GL_RGB10,
                       GL_RGB12,   GL_RGB16,   GL_RGBA,   GL_RGBA2,  GL_RGBA4,
                       GL_RGB5_A1,   GL_RGBA8,   GL_RGB10_A2,   GL_RGBA12   or
                       GL_RGBA16.

       width, height   Specifies the width and height, respectively, in pixels
                       of the texture image.  These should be a power of 2.

       format          Specifies the format of the pixel data.  Must be one of
                       GL_COLOR_INDEX,  GL_DEPTH_COMPONENT,  GL_RED, GL_GREEN,
                       GL_BLUE, GL_ALPHA, GL_RGB,  GL_RGBA,  GL_BGR,  GL_BGRA,
                       GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

       type            Specifies  the  data  type  for  data.   Must be one of
                       GL_UNSIGNED_BYTE,          GL_BYTE,          GL_BITMAP,
                       GL_UNSIGNED_SHORT,  GL_SHORT,  GL_UNSIGNED_INT, GL_INT,
                       GL_FLOAT,                       GL_UNSIGNED_BYTE_3_3_2,
                       GL_UNSIGNED_BYTE_2_3_3_REV,    GL_UNSIGNED_SHORT_5_6_5,
                       GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
                       GL_UNSIGNED_SHORT_4_4_4_4_REV,
                       GL_UNSIGNED_SHORT_5_5_5_1,
                       GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
                       GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2
                       or GL_UNSIGNED_INT_2_10_10_10_REV.

       for the antialiasing of texture mapped primitives.

       A return value of zero indicates success, otherwise a GLU error code is
       returned (see gluErrorString).

       A series of mipmap levels from base to max is built by decimating  data
       in half along both dimensions until size 1x1 is reached. At each level,
       each texel in the halved mipmap level is an average of the  correspond-
       ing four texels in the larger mipmap level. (In the case of rectangular
       images, the decimation will ultimately reach an Nx1 or  1xN  configura-
       tion.  Here,  two texels are averaged instead.)  glTexImage2D is called
       to load these mipmap levels from base to max. If max is larger than the
       highest  mipmap level for the texture of the specified size, then a GLU
       error code is returned (see gluErrorString) and nothing is loaded.

       For example, if level is 2 and width is 16 and height is 8, the follow-
       ing  levels are possible: 16x8, 8x4, 4x2, 2x1, 1x1. These correspond to
       levels 2 through 6 respectively.  If base is 3 and max is 5, then  only
       mipmap levels 8x4, 4x2 and 2x1 are loaded. However, if max is 7 then an
       error is returned and nothing is loaded since max is  larger  than  the
       highest mipmap level which is, in this case, 6.

       The   highest   mipmap   level   can   be   derived  from  the  formula
       log2(max(width,height)*(2^level)).

       See the glTexImage1D reference page for a description of the acceptable
       values  for format parameter. See the glDrawPixels reference page for a
       description of the acceptable values for type parameter.


NOTES

       gluBuild2DMipmapLevels is only available if the GLU version is  1.3  or
       greater.

       Formats   GL_BGR,   and   GL_BGRA,  and  types  GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,                    GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,                 GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,               GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,                 GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,      GL_UNSIGNED_INT_10_10_10_2,       and
       GL_UNSIGNED_INT_2_10_10_10_REV  are only available if the GL version is
       1.2 or greater.


ERRORS

       GLU_INVALID_VALUE is returned if level > base, base < 0, max < base  or
       max is > the highest mipmap level for data.

       GLU_INVALID_VALUE is returned if width or height is < 1.

       GLU_INVALID_ENUM  is returned if internalFormat, format, or type is not
       legal.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_BYTE_3_3_2  or
       GL_UNSIGNED_INT_8_8_8_8_REV  and format is neither GL_RGBA nor GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_10_10_10_2
       or  GL_UNSIGNED_INT_2_10_10_10_REV  and  format  is neither GL_RGBA nor
       GL_BGRA.


SEE ALSO

       glDrawPixels,      glTexImage1D,      glTexImage2D,       glTexImage3D,
       gluBuild1DMipmaps,         gluBuild2DMipmaps,        gluBuild3DMipmaps,
       gluErrorString,         glGetTexImage,          glGetTexLevelParameter,
       gluBuild1DMipmapLevels, gluBuild3DMipmapLevels



                                                    GLUBUILD2DMIPMAPLEVELS(3G)

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