C SPECIFICATION
GLint GLAPIENTRY gluBuild2DMipmaps( GLenum target,
GLint internalFormat,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void *data )
PARAMETERS
target Specifies the target texture. Must be GL_TEXTURE_2D.
internalFormat Requests the internal storage format of the texture
image. Must be 1, 2, 3, 4, or one of the following
symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8,
GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4,
GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16,
GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4,
GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8,
GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12,
GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4,
GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_RGB,
GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10,
GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4,
GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12 or
GL_RGBA16.
width, height Specifies in pixels the width and height, respectively,
of the texture image.
format Specifies the format of the pixel data. Must be one of
GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_RED, GL_GREEN,
GL_BLUE, GL_ALPHA, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA,
GL_LUMINANCE, or GL_LUMINANCE_ALPHA.
type Specifies the data type for data. Must be one of
GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP,
GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT,
GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, or
GL_UNSIGNED_INT_2_10_10_10_REV.
data Specifies a pointer to the image data in memory.
between powers of 2, then the copy of data will scale upwards.) For
example, if width is 57 and height is 23 then a copy of data will scale
up to 64 in width and down to 16 in depth, before mipmapping takes
place.
Then, proxy textures (see glTexImage2D) are used to determine if the
implementation can fit the requested texture. If not, both dimensions
are continually halved until it fits. (If the OpenGL version is <= 1.0,
both maximum texture dimensions are clamped to the value returned by
glGetIntegerv with the argument GL_MAX_TEXTURE_SIZE.)
Next, a series of mipmap levels is built by decimating a copy of data
in half along both dimensions until size 1x1 is reached. At each level,
each texel in the halved mipmap level is an average of the correspond-
ing four texels in the larger mipmap level. (In the case of rectangular
images, the decimation will ultimately reach an Nx1 or 1xN configura-
tion. Here, two texels are averaged instead.)
glTexImage2D is called to load each of these mipmap levels. Level 0 is
a copy of data. The highest level is log2(max(width,height)). For
example, if width is 64 and height is 16 and the implementation can
store a texture of this size, the following mipmap levels are built:
64x16, 32x8, 16x4, 8x2, 4x1, 2x1 and 1x1. These correspond to levels 0
through 6, respectively.
See the glTexImage1D reference page for a description of the acceptable
values for format parameter. See the glDrawPixels reference page for a
description of the acceptable values for type parameter.
NOTES
Note that there is no direct way of querying the maximum level. This
can be derived indirectly via glGetTexLevelParameter. First, query for
the width and height actually used at level 0. (The width and height
may not be equal to width and height respectively since proxy textures
might have scaled them to fit the implementation.) Then the maximum
level can be derived from the formula log2(max(width,height)).
NOTES
Formats GL_BGR, and GL_BGRA, and types GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV are only available if the GL version is
1.2 or greater and if the GLU version is 1.3 or greater.
ERRORS
GLU_INVALID_VALUE is returned if width, or height is < 1.
GLU_INVALID_ENUM is returned if internalFormat, format, or type is not
legal.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_8_8_8_8 or
GL_UNSIGNED_INT_8_8_8_8_REV and format is neither GL_RGBA nor GL_BGRA.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_10_10_10_2
or GL_UNSIGNED_INT_2_10_10_10_REV and format is neither GL_RGBA nor
GL_BGRA.
SEE ALSO
glDrawPixels, glTexImage1D, glTexImage2D, glTexImage3D,
gluBuild1DMipmaps, gluBuild3DMipmaps, gluErrorString, glGetTexImage,
glGetTexLevelParameter, gluBuild1DMipmapLevels, gluBuild2DMipmapLevels,
gluBuild3DMipmapLevels
GLUBUILD2DMIPMAPS(3G)
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