C SPECIFICATION

       GLint GLAPIENTRY gluBuild3DMipmapLevels( GLenum target,
                                                GLint internalFormat,
                                                GLsizei width,
                                                GLsizei height,
                                                GLsizei depth,
                                                GLenum format,
                                                GLenum type,
                                                GLint level,
                                                GLint base,
                                                GLint max,
                                                const void *data )



PARAMETERS

       target          Specifies the target texture.  Must be GL_TEXTURE_3D.

       internalFormat  Requests the internal storage  format  of  the  texture
                       image.   Must  be  1,  2, 3, 4, or one of the following
                       symbolic  constants:  GL_ALPHA,  GL_ALPHA4,  GL_ALPHA8,
                       GL_ALPHA12,  GL_ALPHA16,  GL_LUMINANCE,  GL_LUMINANCE4,
                       GL_LUMINANCE8,     GL_LUMINANCE12,      GL_LUMINANCE16,
                       GL_LUMINANCE_ALPHA,               GL_LUMINANCE4_ALPHA4,
                       GL_LUMINANCE6_ALPHA2,             GL_LUMINANCE8_ALPHA8,
                       GL_LUMINANCE12_ALPHA4,          GL_LUMINANCE12_ALPHA12,
                       GL_LUMINANCE16_ALPHA16,  GL_INTENSITY,   GL_INTENSITY4,
                       GL_INTENSITY8,  GL_INTENSITY12, GL_INTENSITY16, GL_RGB,
                       GL_R3_G3_B2,  GL_RGB4,  GL_RGB5,   GL_RGB8,   GL_RGB10,
                       GL_RGB12,   GL_RGB16,   GL_RGBA,   GL_RGBA2,  GL_RGBA4,
                       GL_RGB5_A1,  GL_RGBA8,   GL_RGB10_A2,   GL_RGBA12,   or
                       GL_RGBA16.

       width, height, depth
                       Specifies in pixels the width, height and depth respec-
                       tively, of the texture image. These should be  a  power
                       of 2.

       format          Specifies the format of the pixel data.  Must be one of
                       GL_COLOR_INDEX, GL_DEPTH_COMPONENT,  GL_RED,  GL_GREEN,
                       GL_BLUE,  GL_ALPHA,  GL_RGB,  GL_RGBA, GL_BGR, GL_BGRA,
                       GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

       type            Specifies the data type  for  data.   Must  be  one  of
                       GL_UNSIGNED_BYTE,          GL_BYTE,          GL_BITMAP,
                       GL_UNSIGNED_SHORT, GL_SHORT,  GL_UNSIGNED_INT,  GL_INT,
                       GL_FLOAT,                       GL_UNSIGNED_BYTE_3_3_2,
                       GL_UNSIGNED_BYTE_2_3_3_REV,    GL_UNSIGNED_SHORT_5_6_5,
                       GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4,
                       GL_UNSIGNED_SHORT_4_4_4_4_REV,
                       GL_UNSIGNED_SHORT_5_5_5_1,


DESCRIPTION

       gluBuild3DMipmapLevels builds a subset of prefiltered three-dimensional
       texture maps of decreasing resolutions called a mipmap.  This  is  used
       for the antialiasing of texture mapped primitives.

       A return value of zero indicates success, otherwise a GLU error code is
       returned (see gluErrorString).

       A series of mipmap levels from base to max is built by decimating  data
       in  half  along  both  dimensions  until size 1x1x1 is reached. At each
       level, each texel in the halved mipmap level is an average of the  cor-
       responding  eight texels in the larger mipmap level. (If exactly one of
       the dimensions is 1, four texels are averaged.  If exactly two  of  the
       dimensions  are 1, two texels are averaged.)  glTexImage3D is called to
       load these mipmap levels from base to max. If max is  larger  than  the
       highest  mipmap level for the texture of the specified size, then a GLU
       error code is returned (see gluErrorString) and nothing is loaded.

       For example, if level is 2 and width is 16, height is 8 and depth is 4,
       the  following levels are possible: 16x8x4, 8x4x2, 4x2x1, 2x1x1, 1x1x1.
       These correspond to levels 2 through 6 respectively.  If base is 3  and
       max  is  5,  then only mipmap levels 8x4x2, 4x2x1 and 2x1x1 are loaded.
       However, if max is 7 then an error is returned and nothing  is  loaded,
       since  max  is  larger  than the highest mipmap level which is, in this
       case, 6.

       The  highest  mipmap  level   can   be   derived   from   the   formula
       log2(max(width,height,depth)2level).

       See the glTexImage1D reference page for a description of the acceptable
       values for format parameter. See the glDrawPixels reference page for  a
       description of the acceptable values for type parameter.


NOTES

       gluBuild3DMipmapLevels  is  only available if the GLU version is 1.3 or
       greater.

       Formats  GL_BGR,  and  GL_BGRA,   and   types   GL_UNSIGNED_BYTE_3_3_2,
       GL_UNSIGNED_BYTE_2_3_3_REV,                    GL_UNSIGNED_SHORT_5_6_5,
       GL_UNSIGNED_SHORT_5_6_5_REV,                 GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,               GL_UNSIGNED_SHORT_5_5_5_1,
       GL_UNSIGNED_SHORT_1_5_5_5_REV,                 GL_UNSIGNED_INT_8_8_8_8,
       GL_UNSIGNED_INT_8_8_8_8_REV,       GL_UNSIGNED_INT_10_10_10_2,      and
       GL_UNSIGNED_INT_2_10_10_10_REV are only available if the GL version  is
       1.2 or greater.


ERRORS

       GLU_INVALID_VALUE  is returned if level > base, base < 0, max < base or
       max is > the highest mipmap level for data.

       GLU_INVALID_VALUE is returned if width, height, or depth is < 1.
       GLU_INVALID_OPERATION  is returned if type is GL_UNSIGNED_SHORT_5_5_5_1
       or GL_UNSIGNED_SHORT_1_5_5_5_REV and  format  is  neither  GL_RGBA  nor
       GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_8_8_8_8 or
       GL_UNSIGNED_INT_8_8_8_8_REV and format is neither GL_RGBA nor  GL_BGRA.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_10_10_10_2
       or GL_UNSIGNED_INT_2_10_10_10_REV and format  is  neither  GL_RGBA  nor
       GL_BGRA.


SEE ALSO

       glDrawPixels,       glTexImage1D,      glTexImage2D,      glTexImage3D,
       gluBuild1DMipmaps,        gluBuild2DMipmaps,         gluBuild3DMipmaps,
       gluErrorString,          glGetTexImage,         glGetTexLevelParameter,
       gluBuild1DMipmapLevels, gluBuild2DMipmapLevels



                                                    GLUBUILD3DMIPMAPLEVELS(3G)

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