C SPECIFICATION
void glXCopyContext( Display *dpy,
GLXContext src,
GLXContext ds )
PARAMETERS
dpy Specifies the connection to the X server.
src Specifies the source context.
ds Specifies the destination context.
_param4
Specifies which portions of src state are to be copied to ds.
DESCRIPTION
glXCopyContext copies selected groups of state variables from src to
ds. _param4 indicates which groups of state variables are to be
copied. _param4 contains the bitwise OR of the same symbolic names
that are passed to the GL command glPushAttrib. The single symbolic
constant GL_ALL_ATTRIB_BITS can be used to copy the maximum possible
portion of rendering state.
The copy can be done only if the renderers named by src and ds share an
address space. Two rendering contexts share an address space if both
are nondirect using the same server, or if both are direct and owned by
a single process. Note that in the nondirect case it is not necessary
for the calling threads to share an address space, only for their
related rendering contexts to share an address space.
Not all values for GL state can be copied. For example, pixel pack and
unpack state, render mode state, and select and feedback state are not
copied. The state that can be copied is exactly the state that is
manipulated by the GL command
glPushAttrib.
An implicit glFlush is done by glXCopyContext if src is the current
context for the calling thread.
NOTES
A process is a single execution environment, implemented in a single
address space, consisting of one or more threads.
A thread is one of a set of subprocesses that share a single address
space, but maintain separate program counters, stack spaces, and other
related global data. A thread that is the only member of its subpro-
cess group is equivalent to a process.
ERRORS
BadMatch is generated if rendering contexts src and ds do not share an
GLXCOPYCONTEXT(3G)
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