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#include <FXDialogBox.h>

Public Types | |
| enum | { ID_CANCEL = FXTopWindow::ID_LAST, ID_ACCEPT, ID_LAST } |
Public Member Functions | |
| FXDialogBox (FXApp *a, const FXString &name, FXuint opts=DECOR_TITLE|DECOR_BORDER, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=10, FXint pr=10, FXint pt=10, FXint pb=10, FXint hs=4, FXint vs=4) | |
| FXDialogBox (FXWindow *owner, const FXString &name, FXuint opts=DECOR_TITLE|DECOR_BORDER, FXint x=0, FXint y=0, FXint w=0, FXint h=0, FXint pl=10, FXint pr=10, FXint pt=10, FXint pb=10, FXint hs=4, FXint vs=4) | |
| virtual FXuint | execute (FXuint placement=PLACEMENT_CURSOR) |
When receiving ID_CANCEL or ID_ACCEPT, the DialogBox breaks out of the modal loop and returns FALSE or TRUE, respectively. To close the DialogBox when not running modally, simply send it ID_HIDE.
| anonymous enum |
| FX::FXDialogBox::FXDialogBox | ( | FXApp * | a, | |
| const FXString & | name, | |||
| FXuint | opts = DECOR_TITLE|DECOR_BORDER, |
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| FXint | x = 0, |
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| FXint | y = 0, |
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| FXint | w = 0, |
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| FXint | h = 0, |
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| FXint | pl = 10, |
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| FXint | pr = 10, |
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| FXint | pt = 10, |
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| FXint | pb = 10, |
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| FXint | hs = 4, |
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| FXint | vs = 4 | |||
| ) |
Construct free-floating dialog.
| FX::FXDialogBox::FXDialogBox | ( | FXWindow * | owner, | |
| const FXString & | name, | |||
| FXuint | opts = DECOR_TITLE|DECOR_BORDER, |
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| FXint | x = 0, |
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| FXint | y = 0, |
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| FXint | w = 0, |
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| FXint | h = 0, |
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| FXint | pl = 10, |
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| FXint | pr = 10, |
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| FXint | pt = 10, |
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| FXint | pb = 10, |
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| FXint | hs = 4, |
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| FXint | vs = 4 | |||
| ) |
Construct dialog which will always float over the owner window.
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