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#include <FXGLCylinder.h>

Public Member Functions | |
| FXGLCylinder (FXfloat x, FXfloat y, FXfloat z, FXfloat h=1.0f, FXfloat r=1.0f) | |
| FXGLCylinder (FXfloat x, FXfloat y, FXfloat z, FXfloat h, FXfloat r, const FXMaterial &mtl) | |
| FXGLCylinder (const FXGLCylinder &orig) | |
| virtual FXGLObject * | copy () |
| void | setRadius (FXfloat r) |
| FXfloat | getRadius () const |
| void | setHeight (FXfloat h) |
| FXfloat | getHeight () const |
| virtual void | save (FXStream &store) const |
| virtual void | load (FXStream &store) |
| virtual | ~FXGLCylinder () |
Public Attributes | |
| FXfloat | height |
| FXfloat | radius |
| FX::FXGLCylinder::FXGLCylinder | ( | FXfloat | x, | |
| FXfloat | y, | |||
| FXfloat | z, | |||
| FXfloat | h = 1.0f, |
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| FXfloat | r = 1.0f | |||
| ) |
Construct with specified origin, height and radius.
| FX::FXGLCylinder::FXGLCylinder | ( | FXfloat | x, | |
| FXfloat | y, | |||
| FXfloat | z, | |||
| FXfloat | h, | |||
| FXfloat | r, | |||
| const FXMaterial & | mtl | |||
| ) |
Construct with specified origin, height, radius and material.
| FX::FXGLCylinder::FXGLCylinder | ( | const FXGLCylinder & | orig | ) |
Copy constructor.
| virtual FX::FXGLCylinder::~FXGLCylinder | ( | ) | [virtual] |
| virtual FXGLObject* FX::FXGLCylinder::copy | ( | ) | [virtual] |
| void FX::FXGLCylinder::setRadius | ( | FXfloat | r | ) | [inline] |
Change radius.
| FXfloat FX::FXGLCylinder::getRadius | ( | ) | const [inline] |
| void FX::FXGLCylinder::setHeight | ( | FXfloat | h | ) | [inline] |
Change height.
| FXfloat FX::FXGLCylinder::getHeight | ( | ) | const [inline] |
| virtual void FX::FXGLCylinder::save | ( | FXStream & | store | ) | const [virtual] |
| virtual void FX::FXGLCylinder::load | ( | FXStream & | store | ) | [virtual] |
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