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Public Types |
enum | EngineMode { modeRead,
modeWrite
} |
| These are the modes the Persistence::Engine can work in. More...
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Public Member Functions |
| Engine (std::iostream &stream, EngineMode mode) THROWS(PersistException) |
| Constructs a Persistence::Engine with the specified stream in the given mode.
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void | sync () |
| This Flushes the buffers and closes the Persistence::Engine this must happen before the underlying stream is shut down.
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virtual | ~Engine () |
void | write (const BaseObject &object) THROWS(Exception) |
| writes a BaseObject from a reference.
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void | write (const BaseObject *object) THROWS(Exception) |
| writes a BaseObject from a pointer.
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void | write (int8 i) THROWS(Exception) |
void | write (uint8 i) THROWS(Exception) |
void | write (int16 i) THROWS(Exception) |
void | write (uint16 i) THROWS(Exception) |
void | write (int32 i) THROWS(Exception) |
void | write (uint32 i) THROWS(Exception) |
void | write (float i) THROWS(Exception) |
void | write (double i) THROWS(Exception) |
void | write (const String &str) THROWS(Exception) |
void | write (const std::string &str) THROWS(Exception) |
void | writeBinary (const uint8 *data, const uint32 size) THROWS(Exception) |
void | read (BaseObject &object) THROWS(Exception) |
| reads a BaseObject into a reference overwriting the object.
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void | read (BaseObject *&object) THROWS(Exception) |
| reads a BaseObject into a pointer allocating memory for the object if necessary.
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void | read (int8 &i) THROWS(Exception) |
void | read (uint8 &i) THROWS(Exception) |
void | read (int16 &i) THROWS(Exception) |
void | read (uint16 &i) THROWS(Exception) |
void | read (int32 &i) THROWS(Exception) |
void | read (uint32 &i) THROWS(Exception) |
void | read (float &i) THROWS(Exception) |
void | read (double &i) THROWS(Exception) |
void | read (String &str) THROWS(Exception) |
void | read (std::string &str) THROWS(Exception) |
void | readBinary (uint8 *data, uint32 size) THROWS(Exception) |
Related Functions |
(Note that these are not member functions.)
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template<class T> |
Engine & | operator>> (Engine &ar, typename std::vector< T > &ob) THROWS(Engine |
template<class T> |
Engine & | operator<< (Engine &ar, typename std::deque< T > const &ob) THROWS(Engine |
template<class T> |
Engine & | operator>> (Engine &ar, typename std::deque< T > &ob) THROWS(Engine |
template<class Key, class Value> |
Engine & | operator<< (Engine &ar, typename std::map< Key, Value > const &ob) THROWS(Engine |
template<class Key, class Value> |
Engine & | operator>> (Engine &ar, typename std::map< Key, Value > &ob) THROWS(Engine |
template<class x, class y> |
Engine & | operator<< (Engine &ar, std::pair< x, y > &ob) THROWS(Engine |
template<class x, class y> |
Engine & | operator>> (Engine &ar, std::pair< x, y > &ob) THROWS(Engine |
This class constructs on a standard C++ STL stream and then operates in the mode specified. The stream passed into the constructor must be a binary mode to function properly.